G06Q30/0643

Virtually modeling clothing based on 3D models of customers

Three-dimensional models (or avatars) may be defined based on imaging data captured from a customer. The avatars may be based on a virtual mannequin having one or more dimensions in common with the customer, a body template corresponding to the customer, or imaging data captured from the customer. The avatars are displayed on displays or in user interfaces and used for any purpose, such as to depict how clothing will appear or behave while being worn by a customer alone or with other clothing. Customers may drag-and-drop images of clothing onto the avatars. One or more of the avatars may be displayed on any display, such as a monitor or a virtual reality headset, which may depict the avatars in a static or dynamic mode. Images of avatars and clothing may be used to generate print catalogs depicting the appearance or behavior of the clothing while worn by the customer.

User interactive wrapper for media content

Devices and methods are provided for using an interactive wrapper for media content. A method may include identifying, by a first device, a software container including a call to action. The method may include identifying non-interactive advertising content. The method may include generating an interactive advertisement by adding the advertising content to the software container, and sending the interactive advertisement to a second device for presentation. The method may include receiving an indication of a user interaction with the interactive advertisement, and determining, based on the user interaction, an action. The method may include sending data associated with the action to the second device or a third device for presentation.

Laser finishing design tool with image preview

A tool allows a user to create new designs for apparel and preview these designs before manufacture. Software and lasers are used in finishing apparel to produce a desired wear pattern or other design. Based on a laser input file with a pattern, a laser will burn the pattern onto apparel. With the tool, the user will be able to create, make changes, and view images of a design, in real time, before burning by a laser. Input to the tool includes fabric template images, laser input files, and damage input. The tool allows adding of tinting and adjusting of intensity and bright point. The user can also move, rotate, scale, and warp the image input.

Immersive virtual entertainment system

Aspects of the subject disclosure may include, for example, a method that includes generating a virtual venue for the virtual reality space, wherein the generating the virtual venue including replicating an architecture of a venue associated with the event and generating a plurality of virtual stores for the virtual venue, wherein each virtual store is associated with each participant of the plurality of participants, accessing a plurality of cameras and a plurality of microphones associated with the event, generating the virtual reality space based on the plurality of participants, the virtual venue, the plurality of microphones, and the plurality of cameras, generating a plurality of images for each participant of the plurality of participants according to each profile for each participant of the plurality of participants to participate in the event, and presenting the virtual reality space to user equipment in a virtual reality format. Other embodiments are disclosed.

INFORMATION MANAGEMENT AND SYNCHRONOUS COMMUNICATIONS SYSTEM
20180005328 · 2018-01-04 ·

An information management and synchronous communications system and method facilitates database equilibrium and synchronization with wired, wireless and Web-based systems, user-friendly and efficient generation of computerized menus and reservations with handwritten/voice modifications for restaurants and other applications that utilize equipment with nonstandard graphical formats, display sizes and/or applications for use in remote data entry, information management and communication with host computer, digital input device or remote pager via standard hardwired connection, the internet, a wireless link, printer or the like. Various operations employing automated telephone calls and/or messaging may, for instance, be performed. For example, desired reservation and/or appointment information may be automatically converted and conveyed to one or more entities via automated telephone call and/or messaging. As another example, information regarding reservation acceptability may be received and automatically converted via automated telephone call and/or messaging. Telephones may, for instance, be the only equipment required by the entities.

SYSTEM AND METHODS FOR ADVANCED PERSONALIZED RETAIL SHOPPING PLATFORM
20180005298 · 2018-01-04 ·

Aspects of the present invention relates to providing a system and methods for an advanced digital retail platform for personalized shopping. The system, particularly, relates to enabling wise decision making while shopping, combined with improved personal experience and advisory messaging. Accordingly, the digital retail platform comprising two sub-systems, a frontend sub-system and a backend sub-system, each operable independently and continuously to yield personalized shopping experience. Further, the digital retail platform controls the shopping flow and configured to continuously monitor and analyze consumer behavior thereby identify changes and enable updating the advisory messages and personal shopping preferences.

THE AUTOMATED SALESMAN MACHINE (ASM)/AUTOMATED ELECTRONIC TROLLEY (AET)
20180005213 · 2018-01-04 ·

A method or a system, automatically and electronically ensures that customer pays for all goods picked up and the customer takes out of the shop only goods paid for. All this is done without the need of a shop teller and finally without the need of a shop supervisor to periodically crosscheck and ensure that the total amount of money collected by the shop teller (within a period) equals the total value of goods disbursed. The resultant of this system are the shop runs can run a totally cashless shop; reduce human resource by a significant percentage; shop can be opened 24/7; no more queues at shop teller points even during peak periods or major sales.

METHOD OF HIDING AN OBJECT IN AN IMAGE OR VIDEO AND ASSOCIATED AUGMENTED REALITY PROCESS
20180005448 · 2018-01-04 ·

A method for generating a final image from an initial image including an object suitable to be worn by an individual. The presence of the object in the initial image is detected. A first layer is superposed on the initial image. The first layer includes a mask at least partially covering the object in the initial image. The appearance of at least one part of the mask is modified. The suppression of all or part of an object in an image or a video is enabled. Also, a process of augmented reality intended to be used by an individual wearing a vision device on the face, and a try-on device for a virtual object.

METHODS AND SYSTEMS FOR REDUCING ITEM SELECTION ERROR IN AN E-COMMERCE ENVIRONMENT

Methods and systems for displaying, to a user interface, categories of items for the user to select from for querying the system, in order to enable the system to return to the user images of items of the type desired by the user for possible purchase. The items categories of items can be presented to the user interface visually in silhouette form so that the user can select brand and the silhouette image of the type of item desired. Upon selection of the silhouette image, a query is sent to the system and images of the desired type of item are returned to the user interface for presentation to the user, along with certain attributes of the items.

Systems, non-transitory computer readable storage mediums, and methods for a commerce platform coordinating transactions within third party applications

A method and apparatus for a commerce platform coordinating a purchase of a product sold by a merchant system through a third party application are described. The method may include receiving a notification from the third party application requesting to purchase a product from within the third party application, wherein the notification comprises an identifier for the product and an identifier for the merchant system that sells the product. The method may also include a product checkout interface having an appearance consistent with an appearance of a user interface of the third party application, and transmitting the product checkout interface generated by the commerce platform to a user device executing the third party application causing the third party application to render the product checkout interface within at least a portion of the user interface of the third party application.