A63F3/00697

BATTLE GAME AND METHOD OF PLAYING
20230201703 · 2023-06-29 ·

A battle game having four game piece types assigned to each of two players, each game piece having distinct movement abilities and opponent game piece capturing abilities on a game board comprised of a plurality of tiles within two starting areas, a neutral area and two goal tiles.

INTEGRATED APPARATUS FOR STORAGE OF CONSUMER ARTICLES USING A STACKABLE AND INTERLOCKING MECHANISM
20170361210 · 2017-12-21 ·

An integrated apparatus for storage of consumer articles using a stackable and interlocking mechanism is disclosed herein. Specifically, in some embodiments, multi-layered stacking and control of consumer articles is achieved by forming couplings (e.g., male-female couplings) among the consumer articles such that they are subsequently placed in a stacking fashion. Such stacking can be employed in a symmetric, asymmetric and/or combination manner in order to form an interlocking mechanism between two or more of the stackable consumer articles, thus ensuring that the storage apparatus is stable and the consumer articles protected. In some embodiments, the consumer articles can be related to household articles, commercial articles, board games or any other suitable article.

Three Dimensional Letters Word Game Components and Game Methods of Play
20170348588 · 2017-12-07 ·

A game apparatus and game methods of play that provide mental exercises to increase the level of abstract thinking to create 3-D objects from universally accepted 2-D flat patterns. Since we read and write on 2-D surfaces, the shapes we associate most with a 2-D environment are alphanumeric characters. Combining letters and numbers in a 3-D environment creates challenging exercises for visualizing 3-D shapes. The competitive games involve a series of 3-D manipulative modules. Play of the games involves scoring points for creating and/or discerning words made up of letters recognized from the 3-D manipulative modules. The games are for multiple players and can also be implemented electronically and online.

Method of playing sudoku using a magnetic sudoku board with color-coded magnets to provide visual assistance
11260282 · 2022-03-01 ·

A magnetic sudoku board has a housing, a closeable lid and an inner playing surface. The inner playing surface having gridlines to form the magnetic sudoku board. An assortment of magnetic playing pieces includes a large set and small set. To distinguish between the numbers, 1-9, the assortment of magnetic playing pieces has a certain color that corresponds to a specific number. Accordingly, the same number in both the large set and the small set have coordinating colors. These colors visually assist the player so that the same numbers are not repeated in each column, row, and 3×3 grid box.

TOPOGRAPHIC CHESS GAME AND METHOD OF PLAY
20170312619 · 2017-11-02 ·

A system and method for providing a topographical chess system that can enhance the variety, strategic thinking, and enjoyment of strategic board games. A set of regular, non-topographical, movable chess pieces, a chess board, and at least one topographical chess piece are provided. The at least one topographical chess piece provides a symbolic representation of a topographical feature and acts to provide a barrier or semi-barrier to the movement of at, least one regular non-topographical movable piece, thereby increasing both realism and the number of possible strategic scenarios. The topographical chess piece can represent a tree, mountain, body of water, hill, city or other suitable natural or man-made feature.

Remote-controlled board game system and method
09795867 · 2017-10-24 ·

A board game is disclosed that includes at least two remote-controlled figures moving on a game board. Each of at least two remote-controlled figures moves to knock over an opponent's building models situated at predetermined build sites on the game board. A method of playing the game is also disclosed that includes: each player selecting a remote-controlled figure and a plurality of building models; situating each remote-controlled figure at a predetermined start site on the game board; situating the building models at the plurality of predetermined build sites on the game board; and moving each remote-controlled figure to knock down an opponent's plurality of building models.

Starship Chess
20170296909 · 2017-10-19 ·

A chess-like board game with a commercial name of Starship Chess provides a one-on-one or multiplayer (up to six player) tactical space combat game, like the game of chess between two versatile playing pieces or two teams of versatile playing pieces. The game is played by two-to-six players and each player has a fully maneuverable starship, complete with manageable resources, engines, weapons, and shields. Each player must navigate his starship in order to gain an advantage over the player's opponent with respect to direction and position. A starship can engage, withdraw, replenish, and reposition to plan out attacks. Players must learn to think ahead, predict opposing player's tactics, and outwit the opponent to win.

Game Piece and Method of Manufacture
20220047935 · 2022-02-17 ·

A game piece and method of manufacture includes a generally planar transparent carrier approximately 1 to 4 mm thick. A front view of a detailed character image is printed on the reverse side of the carrier, which is visible through the carrier obverse side. An opaque silhouette of a neutral color is superimposed upon the character image front view and a rear view of the character image is printed superimposed upon the opaque silhouette. The carrier is then cut from a substrate with a perimetric edge outlining the character image. A foot portion is included, projected upon from the lowermost portion of the perimetric edge. A base portion is included, cut from a similar substrate. The base portion includes a slot into which the foot portion of the carrier securably inserts. The result is a lightweight, packable, transportable, and detailed game piece operable in an associated game space.

LETTER CUBES
20220040590 · 2022-02-10 ·

The Letter Cubes are block to make buildings that do not just make a statement with their rooms, walls and the like, but also make verbal statements with the blocks themselves. It has a series of three-dimensional fonts made with metal, plastic, ceramic, glass, recycled materials and other materials that magnetically, with knobs, hooks, snaps and tubes (and combinations of these and other interfaces) assemble into walls, buildings and other structures that communicate messages. These alphabets also have a series of related pieces that include numbers, punctuation and additional knobs, beams and panels that enable construction of a wide range of buildings, toys, structures and objects that are artistic, toys, games and that are otherwise useful as boxes, chairs, tables, etc. The invention comes in its own box that is assembled further to the same logic as the alphabets so it does not have packaging waste.

CHILDREN'S COOPERATIVE EDUTAINMENT BOARD GAME
20220040561 · 2022-02-10 ·

A cooperative board game played by a group of players includes a customizable playhouse, a game board having a plurality of defined areas each defined by a shape on the game board, a plurality of activities including Level 1, Level 2, Level 3, and Level 4 activities, wherein each level corresponds to one of the defined areas, a plurality of decks of dramatic play cards, wherein each of the plurality of decks corresponds to one of the levels, and an online map that can be accessed after completing a final activity in Level 4. Each player in the group of players completes each of the Level 1, Level 2, Level 3, and Level 4 activities in order, wherein the game is complete after each player completes the Level 4 final activity. The unique value propositions include self-discovery, a bird's eye view of the world, flexible and repeatable activities for endless outcomes, and an online community providing hindsight learning and real-world connection with others.