A63F3/00697

DICE COIN
20230249056 · 2023-08-10 ·

A coin for use in games of chance includes a first side connectable to a second side and forming a coin interior when the first side is connected to the second side. A ball held in place in the coin interior, which interior includes a plurality of ridges and valleys with sloped surfaces for biasing a ball toward a periphery, which may include pockets, of the coin when the coin is flipped or rolled. Each pocket may be next to a viewing window, allowing the ball within the pocket to be viewed from the exterior of the coin.

Modified Chess Game
20220118348 · 2022-04-21 ·

Apparatus and method of a variation of the game of chess are shown and described. The playing board is conventional. Playing pieces have two exposable faces including an initial face concealing identity of that playing piece, and a subsequently exposed face identifying identity of that playing piece. Initially, all playing pieces occupy conventional starting positions on the board, but with the face concealing identity visible to the players. The king is an exception, and is identified and placed in the conventional position for a king. Initial moves by each playing piece have move characteristics of that playing piece which conventionally occupies its space on the board. Upon completion of a first move, the face identifying identity of the playing piece is exposed. Moves subsequent to the initial moves have move characteristics of playing pieces identified by exposing the identity. The game may then be played according to conventional rules.

Strategy Game
20220118349 · 2022-04-21 ·

A two player strategic board game comprising thirty squares arranged into seven horizontal rows and six vertical columns. The top and bottom rows each have two squares; the second and sixth rows have four squares; and the middle three rows have six squares. Each row contains an equal number of alternating black and white squares. The outer columns each have three squares; the next two columns have five squares; and the middle two columns have seven squares. The game further comprises twelve game pieces divided into two sets of six, namely one white set and one black set. Each set comprises two minions, two prelates, one templar, one krown and two rings of game pieces that can be put on either krown based on a rule set. The objective of the game is for a player to occupy the opponent player's end two squares.

MAGNETIC ALIGNMENT SYSTEM FOR THREE-DIMENSIONAL BUILDING
20230302348 · 2023-09-28 ·

A magnetic alignment system for three-dimensional building includes plates with an upper surface and a lower surface, locking members coupleable to the lower surface of the plate, magnetic couplers capable of being removably attachable to the lower surface of the plate via the locking members and fasteners. The plates may be coupled to tiles, with the tiles configured to receive corner fasteners so that cuboidal playing pieces may be created.

Board game with levitating magnetic game pieces in a race
20230293972 · 2023-09-21 ·

The game consists of a planar game board (10), a series of vertically extended pegs (18) along a track, and magnetic game pieces (20) that freely slide down pegs (18). Each player selects a plurality of game pieces (20) of one color to differentiate from other players' game pieces (20). The object of the game is to be the first player to move all of his game pieces (20) from start (14) to finish (16). Players, in turn, roll dice, a chance device, and move game pieces (20) as indicated. Players' magnetic game pieces (20) interact in exciting and unexpected ways. A game piece (20) landing on a peg (18) above another game piece (20) will either attract and capture, or repel and levitate, depending on their relative magnetic orientations, another element of chance. When a game piece lands on particular pegs (18) or spaces (12), the player draws a random card, another element of chance, which directs surprise moves such as forward, backward or flipping.

BOARD GAME APPARATUS AND METHOD THEREFOR
20220023750 · 2022-01-27 ·

A board game apparatus, comprising a dented platform having a plurality of dents that are adapted to receive corresponding game pieces, wherein each dent adapted to accommodate a single game piece, and manipulating means adapted for placing the game pieces into desirable dents, or for shifting the position of a game piece between dents.

MULTI-PLAYER BOARD GAME
20220023749 · 2022-01-27 ·

A multi-player board game includes six sets of 16 indexed playing elements or disks in each set, a board having six sectors, three regular dice, and one rule die. Each disk is flat at one side and has a certain sign on one side, common to all the indexed disks. Each sector includes six sequential sites for the indexed disks. Each of the regular dice has 1-6 numerals on their respective faces. The numerals determine a site for receiving an indexed disk, or a number of moves of an indexed disk between sites. The rule die cube has a data item on five of its faces. The data items are different from each other, and three of them include no numerals. Each data item communicates a certain playing rule. Each sector has a designated site for establishing a certain playing rule for playing disks received in the designated site. Each regular dice cube has 1-6 numerals. The game includes six indexed bags, and respective colors index the playing elements and the indexed bags. The invention includes both a box version and a computerized network version. In the network version, a server communicates with smartphones operated by the players.

Table game management system and game token
11183006 · 2021-11-23 · ·

A detection system according to the present invention includes a control device that detects fraud conducted on a game table by using the image analysis result obtained by an image analysis device. In addition, each game token used in this detection system has a multilayer structure having plastic layers with a plurality of different colors stacked on each other, with a colored layer being provided at least intermediately, and white layers or light-colored layers (not illustrated, but may be any layers lighter in color than the colored layer) being stacked on two sides of the intermediate colored layer. As described above, this game token has a multi-layer structure including the colored layer, with the white layers or light-colored layers (not illustrated, but may be any layers lighter in color than the colored layer) being stacked on the two sides of the intermediate colored layer.

TACTILE AND AUDIO-ENABLED GAMING
20220008815 · 2022-01-13 ·

Systems and methods are disclosed for playing a game by providing a board with tactile and/or sound annotations uniquely referencing play positions on the board; and providing tactile and/or audible pieces to be used with the tactile and sound-annotated board.

Method to Play American Football Strategy Game
20210346788 · 2021-11-11 · ·

American football is unique among all team sports with respect to the level of coaching involvement in each play. The moment that coaches from both sides call the offensive and defensive play respectively, there's already a winner and a loser on paper. The key idea and original motive of this invention is to develop a football game algorithm to compare two play calls drawing on boards: one offense and one defense, and to predict what is the likely outcome for one scrimmage down. To make the game algorithm as close to reality as possible, many aspects need to be considered, which include but are not limited to: real football rules, real event sequence, information process logics, and balance among position players with similar role. The result of all the careful consideration is a football strategy game with three-stage algorithm for a scrimmage down.